It is possible that the games on the PlayStation 5 will soon become even more successful in terms of technology. Sony Interactive Entertainment has applied for a patent for the new technology. It is designed to improve performance when using shadow tracing in projects on the new console.

The patent-pending system uses shader processors to shorten rays, which increases tracing speed. In this case, the shader program only checks if the ray hits the object instead of calculating their full path.

Specific data on how much the technology will be able to improve performance are not given. There is also no information about when Sony is going to introduce a new method for calculating ray tracing, or if it is going to at all.